The Khamarnari
The Khamarnari (Adlel Sabban, Tunis Drudach, Crypt Ward, Calimport) This khamarkha's name translates as the "Tomb of Fire", and rightfully so. While not visible more than 100 yards away from the building, the burial mausoleum of the Grand Vizar Samesaj flickers with fires; upon closer inspection, the stone of the khamarkha is actually solidified flames still shifting with internal heat patterns. During the day, the Khamarnari shifts in hue from blaze orange during the dawn and highsun to a blistering red at dusk, finally muting to a dazzlingly deep purple at sunset. At night, the flames glisten azure like liquid moonlight (though despite the fiery nature of the construct, it is no more visible against the night sky than any other building around it). There is no entrance or break in the walls of the khamarkha, and the flames only emit heat or pose any danger when someone tries to touch or enter the tomb in any way (physically, psychically, or magically). Though saving throws reduce the damage to half, any attempt to see through the veil of flames into the tomb causes a flare of flames to seek out the intruder and deal 8d10 points of damage not blockable by any method save divine intervention.